Here’s some thoughts on my experiences to date with the Ice Crown Citadel bosses and a some G2 about how I approach them. My guild is making steady ICC progress in 10 and 25 man modes. You know the deal; more than some guilds and less than others. The main point is that we’re progressing.
Sindragosa – DPS Challenged
Tonight was the first time (10-man) that we tried this. My DPS was ok. I tried it with both Seal of Command and Seal of Vengeance. SOV seems to be the best although you loose your stacks throughout the fight. A great deal of time lost moving and not DPSing. Move to close the distance to attack Sindroagosa, then move from her, then hide behind frost walls etc. However the good news is this really isn’t a DPS race fight. Primarily it’s a follow the plan and stay alive fight.
Valithria Dreamwalker – DPS Challenged
In ten-man we healed up Valithria Dreamwalker for the first time tonight. As usual new content is a struggle at first but after a couple nights we got her to full strength. This isn’t my best DPS fight. My role is to kill the geist as soon as possible on my side and then help out on the other as necessary. In between geist I go for the Mages both fire and frost first. Usually I spend most of my time running around so that explains why my DPS is low. However keeping the geist from placing their damaging buff on Valithria is essential and makes healing her easier.
Professor Putricide – DPS Challenged
Professor Putricide is another low DPS fight for me as once again I spend most of the fight running around avoiding slim puddles or closing with the Professor or a green slime. However I did find a key way to contribute to the fight. Killing the green slimes before they get to their targets is one of the keys of this fight. If the slime gets to the target you have to stack to distribute the damage among many people lessening its affect. I’ve found that I can usually provide the killing blow to the green slim before it reaches its target using Hammer of Wrath. A big contribution to this fight.
Rotface – Rock Him
For ret pallys just maintain contact and pummel him. The exceptions are if you get the ooze debuff you must go out, cleanse yourself and then merge your ooze with the big ooze being tanked on the perimeter. Otherwise run between his legs to avoid slime spray and keep attacking.
Festergut – Rock Him
Just stand there a hit him as hard as you can. You might have to leave if you get a spore debuff for a few seconds but otherwise not much to do. I pop Hand of Sacrifice on the tank as appropriate another pally does Divine Sacrifice on the raid as appropriate for Fester’s AOE attacks.
Deathbringer – Rock him
This is one of my highest DPS fight. Just stand there and attack until he’s dead. Seriously that is it. There are some concerns with the adds he spawns nothing that should affect your attack. Some guilds don’t like AOE when the mobs appears because you might aggro the mobs. However if ranged DPS is high enough your AOEs shouldn’t aggro the mobs. If it is just lay off the AOEs until the mobs have moved out range.
Gunship Battle- In Between Rockin and DPS Challenged
Overall a fun fight and ok DPS. Another fight with lots of lost time between running around and waiting to fly over to kill the battle mage. Oh and the darn jet pack for some reason is a challenge for me as I always lose time standing on the edge of the ship trying to fly back and forth. Remember to attack the horde mobs on the Alliance ship when you return from the Battle Mage. Usually there is a mob so use your mob AOE attacks!
Lady Deathwhisper – DPS Challenged phase 1, Rock her phase 2
Again a great deal of time and DPS lost running around in phase 1 killing casters then helping out with what’s left. In phase two after Whisper’s mana shield is gone time to switch to Seal of Vengeance and rock Lady Death to her death. My DPS in phase two rocks because I can keep my SOV stacks on her. Phase one brings my average down though.
Lord Marrowgar – Rock Him
Basically with the exception of killing bone spikes and avoiding fire just stand there and attack. Not much to it once you get it down. Don’t worry about bone whirl it doesn’t hit hard and you can heal yourself if necessary. I usually pop Sacred Shield and Divine Plea (to generate mana) and keep attacking Marrowgar during bone whirl. Just stay out of the blue fire and don’t get in front of him.
ICC Trash on the way to Lord Marrowgar – Rule the Mobs
I rule the mobs; nobody and can come close to me on this phase. Use Seal of Command and attack with Consecrate and Divine Storm; massive mob damage. On the traps when the skeleton warriors come out switch to Seal of Vengeance then switch back to Seal of Command for more mobs.
If somebody has some thoughts on the bosses where I’m DPS challenged I’d like to hear them.
Don’t suffer the horde!

